aoe2 mongols strategy

What is so great about it? Actually, it is a huge deal. Units in italics mean that they are not so effective or only situational. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. Overall, vikings are fantastic on maps such as arabia as they offer a lot of variety in terms of . They were fierce warriors who fought each other over pasturelands and raided developed civilizations to the east and south. Looking at it, we know that a group of 20+ Mangudai will certainly 1 shot kill our Hussar, but the latter are cost effective against them. Siege becomes a far worse option, since Mangudais attack bonus vs siege renders Rams, Onagers, Heavy Scorpions, Trebuchets, BBCs and some Unique Units very weak against them. Create an account to follow your favorite communities and start taking part in conversations. Eagles (especially Incas and Mayans) can absorb arrow fire from Mangudai and snipe Siege (especially Aztecs). Age of empires ii 1 viewers gadzookzzz. Mangudai become in handy very well when the opponent is trying to attack with siege weapons. Mongols match Goth army with their own FU champs and Scorps. I had the WONDERFUL opportunity of co-op casting a Mongols war on Ravines between Hera and DauT. They focus on cavalry archers. A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. Hi all! One thing they will never say about you is that you lack passion, or work ethic. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. the Huns civilization bonus of starting at maximum population is incorporated in the Age of Empires IV Mongols). Magyars can outnumber them with their cheaper Hussars and. Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur Mongols can destroy me before I build BA ELO: 13+ comment sorted by Best Top New Controversial Q&A Add a Comment Parrotparser7 Additional comment actions. Please do not think I hate Mongols. The Berbers' Genitour is a great asset for the Mongol army, because it can keep up with the fast Mongol units (unlike the slower Skirmisher) and it fires 25% faster. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. The Mongols are a civilization in Age of Empires II and Age of Empires IV . Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. I'll take it as a compliment. :-) Have a nice weekend! But if you feel inspired, you may turn the tide and scrap a difficult win. What an absolutely epic effort. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. Because the Mongols were subjugated under Qing rule, they do not appear as a playable civilization in Age of Empires III. The attack bonus against rams is removed. "Fuck you, I'm faster so I'll run away and shoot more arrows! We also find stronger Arbalesters in the form of Unique units. For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. That lets them advance fast to Feudal Age (below 20pop) and open with m@a or scouts. You are free to do the same. Anyway, theres room for a surprising Battle Elephant rush with Malay in mid-Castle Age, when Mongols are the weakest. The Mongols' navy only lacks Dry Dock, so in water maps, they are well prepared, but they do not have any buffs, and it is preferable that they stay dry. Watch out for enemy Onagers, who can shred a whole Skirm army. Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry is not as strong as it could be, although their ability to create Camel Riders offsets this weakness. Xbows seem the shortest way, since they need most of the techs needed for Mangudai. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). A wise decision is to consider your own Light Cavalry, who are fast, cheap and arrow resistant against an army composed of Cav Archers, Light Cavalry and Siege. . They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. The Mongol units can be very cost effective or battles can end in disaster. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. Non-elite Mangudai are now way better than ordinary Cavalry Archers, as their delay time (the time between the start of the shooting animation and the actual shoot of the arrow) has been reduced from 10 to 5, making them stronger at hit-and-run tactics. +50% hunter efficiency? Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. Being a civilization with good early and mid game and able to raid with the use of Scout Cavalry and Cavalry Archers they can defeat civilizations that fare otherwise in open maps like Arabia, especially if starting at Dark and Feudal Age. Conquistadors can be microed, but Mangudai outrange them, and both Mongol units are faster than them. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. This team bonus makes a good synergy with the Portuguese team Bonus, since the Portuguese provide Cartography from the beginning of the game for the entire team, allowing the team to explore the map faster. Mangudai are amazing but this bonus doesn't really affect the game. Despite their fierce mobile cavalry, their Monks and foot soldiers are below average, missing several key technologies across the board. The Mongols then turned west, capturing the great trading city Bukhara on the Silk Road in 1220. Mongols can follow with archers (dont have any bonus towards them, but it may be interesting for small walled enemies, and to start researching techs that will later be useful for Mangudai), or skip Feudal wars and go to Castle Age. I hope our content helps you feel more confident in your games. This is one of many arena strategy. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. Like most Age of Empires II strategies, there are plenty of versions of the same build order that people try out depending on civilization, enemy, and map layout. 2- Boar save. The rest of their stable is decent as well - cavalier/heavy camel/steppe lancers. They also have access to all cavalry units and technologies except for the Paladin. In 1402 he defeated a large Ottoman Turk army near modern Ankara. A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. The biggest issue when it comes to heavy cavalry is that both Mangudai and Hussars are faster than them (except Cumans!!!). 3- Palisade Spy. Rams and Scorpions will be shredded by Mongols. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Their economy is not great after the Feudal Age. Camels are a very important unit for this matchup, since they get a big bonus attack against both Mongol units. It took me a while to gather all information and present it to you in an understandable way. This makes the Mongol army very mobile. Their Cavalry Archers have a faster attack speed, making them excel at raiding enemy towns or picking off enemy units from a distance. Being a prominent Cavalry Archer civilization, they are at an advantage against civilizations that may rely on slow-moving non-ranged units (like elephants and infantry), so players that like to pick civilizations like Aztecs, Bulgarians, Vikings, Japanese, Khmer, Persians, and Teutons should take this in consideration. Elite Cannon Galleon removed from the technology tree. Of course they have a couple of issues: HCs are equal in range with Mangudai (except Shatagni Indian HC), and their durability is not high. Everyone keeps saying how great the Mongol economic bonus is. In Budapest map as every player have double start up (2 town centers double villagers and 2 scouts) they also get an advantage as of course they get 2 Scout Cavalry with enhanced LOS enabling for them and their allies to explore the map astonishingly fast. Alot of people use this food for the Mongol Scout Cavalry rush. However, several Chinese units, such as the Steppe Rider and Keshik, represent the Mongols under the Qing dynasty (abeit the units themselves speak Chinese with a Mongolian accent). I'm planning of playing some games with mongols after a looong time (I've just finishied Netflix's Marco Polo) but the thing is that every game I play against them the only thing my opponents seems to do is go either scouts to mangudais or fc mangudais. Elite Mangudai (55W 65G, 80HP, 12 attack, +5 vs Siege, +3 vs spearmen, 4 melee armor, 4 pierce armor, 7 range, 1.54 speed) could not be called tanky. Elite Cannon Galleon removed from the technology tree. Mongols have a win-win synergy with the Tatars, since they allow Mongol Cavalry Archers (including Mangudai) to have extra line of sight, and both civilizations have great capabilities for raiding. While these stats make them more vulnerable to ranged units than FU generic Hussars, they are much tankier against melee units, and are used as a meatshield for Mangudai and siege, while these are firing from behind. For this matchup, Hussars and Light Cavalry depend enormously on getting Plate Barding Armor and Blast Furnace to be at least effective when fighting Mangudai. They held most of Asia Minor, modern Iraq, modern Iran, Afghanistan, Pakistan, Tibet, parts of India, parts of Burma, all of China, and parts of Vietnam.The Mongol clans were united by Temuchin, called Genghis Khan (mighty ruler), in the early thirteenth century. This guide will primarily focus on giving detailed information on each Civ in the game, old and new. Mangudai have a train time of 21 seconds. This article is about the civilization in. Still other feudal strats is perfectly fine aswell like m@a and or archers. They can attack buildings and can be used as a bait for Mangudai to come closer. Except Goth and Mayans, when you've to go a bit out of style and start champions, perhaps. Trebuchets can be used in the same way, although less effective against units. Of all the maps available in Age of Empires 2, Arabia is the most popular. As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen. If Paladins or Cavaliers catch the Mangudai, both units will quickly kill them, but the cost effectiveness here will be much worse. IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. 18. r/aoe2. Nothing feels better than overwhelming everyone with a Mangudai tsunami. Privacy Policy. As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. On the verge of destroying the Ottoman Empire, he turned again suddenly. Like literally every game and it's the only non-siege unit they make. Cavaliers (except Sicilians) and Celt Paladins are less dangerous because of the many less shots for a kill, but here and there we can find a bonus that can become painful for a exchange of units (upgrading Hussar and Mangudai is much more expensive than upgrading Cavaliers even with Stirrups, Farimba, Hauberk or Szlachta privileges). Mangudai attack bonus against siege weapons reduced to +1. Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. 6 sheep. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Brilliant work and I hope you keep enjoying the game for many years to come. However, the in-game pronunciation seems sometimes to lean towards an Inner Mongolian accent. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. Thank you so much for your kind words! Mixing the upgraded Light Cavalry with the Cavalry Archers is an effective strategy. Looking at numbers and seeing how easy they are to mass, Camels pose a threat to the Mongol army composition. The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! Well delve into different army compositions for each of the civs that could give you a chance of victory. Their Light Cavalry have extra hit points and line of sight, making them very effective as scouts and raiders early in the game, and compensating somewhat for their lack of Plate Barding Armor later. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). This page was last edited on 9 July 2014, at 16:48. Age of Empires II Microsoft Corporation. Answer (1 of 10): Mongols is an absolute delight to play with. Well, I know its been a long post. They should be well protected both from Hussars and Mangudai, and, if hurt, vills behind can repair them. It is especially usefull for the siege ram. Because of this, the huge realm inherited by his sons fell apart quickly after his death.[1]. . With patch 4.8, Elite Mangudai now have a frame delay of 5. As it can be seen, a mass of 20 of these units can one shot kill Mangudai. Press question mark to learn the rest of the keyboard shortcuts. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. He rushed west defeating an Egyptian Mameluke army in Syria. Mongols just have 400-550 more Food than everybody else automatically. History fan - I want a Campaign for each civ. This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. Moreover, Mongol religion and society are also represented by the Tengri Shrine, which offers some unique Mongolian improvements. Mongols benefit from the Huns' faster stables bonus, which are helpful for massing Light Cavalry. Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). 15 Skirms cant fight 15 Mangudai. They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. They can still be vulnerable against Onager volleys (see in disadvantages). The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. The trick is to understand why it depends and this will allow you to figure out on the fly what you need to do to win. However, the lack of Plate Barding Armor and Ring Archer Armor make their mounted units less durable than they might appear. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. His name was Timur Leng (Timur, the Lame, or Tamerlane to Europeans and the Prince of Destruction to Asians). We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. The Mongols have a campaign devoted to their civilization: Genghis Khan. Mongols get a crazy early game bonus for hunting. Its interesting to see the effect of Treb benefitting UTs (Briton Warwolf, Japanese Kataparuto, Tatar Timurid Siegecraft), which could be helpful with the role of Trebs. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. Skirmishers are the main common counter to Mangudai. They are also the only civilization that lacks all Imperial economy technologies. With update 35584, Hunters work 40% faster. Europe was spared as Mongol rulers concentrated their efforts against the Middle East and southern China. Leitis are far weaker to Mangudai (1 pierce armor). Halberdiers can support them to deal with Hussars, who deal 10 damage to them. One of every players favorite civilization to play at one point of time in Age of Empires 2, although this civilization is also quite strong in competitive play,. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. The Fast Castle into Boom, one of the best beginner build orders for closed maps. Age of Empires Series Wiki is a FANDOM Games Community. Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Mangudai are a bit more expensive than normal Cavalry Archers, but also perform a lot better than Cavalry Archers as they have more hit points, attack, firing rate (after Thumb Ring is researched), and an attack bonus against siege units. They also have the advantage of being upgraded before, cheaper and faster than Mangudai. Players can scout a much larger area of the map in the same time and may thus get an edge over the other team in terms of resource locations, map layout and position of enemy bases. Build your barracks before clicking up, and either force them to respond to your army (M@A skirms trushing their gold), or fend them off to go for castle age. This build is of an advanced difficulty and utilises early Feudal. < Mongols (Age of Empires II) Edit Civilization Technology tree Strategy Contents 1 Overview 1.1 Civilization bonuses 1.2 Unique units 1.3 Unique technologies 2 Tech tree key 3 Military 3.1 Barracks 3.2 Archery Range 3.3 Stable 3.4 Siege Workshop 3.5 Castle 3.6 Dock 3.7 Monastery 4 Defensive structures 5 Research 5.1 Blacksmith 5.2 University